I’m a Los Angeles based Visual Effects Supervisor with nearly two decades of work spanning across blockbuster feature films, episodic TV and high-end commercials.
I served as Overall VFX Supervisor for the Paramount+ limited series The Offer, overseeing 5 vendors and nearly 800 VFX shots, including high detail full CG environments, crowds and vehicles to bring 1970’s NYC and the world of The Godfather back to life. As Overall VFX Supervisor on the Emmy and Golden Globe winning Netflix limited series The Queen’s Gambit, from Director Scott Frank and EP Bill Horberg, I led the creation of Beth’s chess hallucinations and the transformation of modern day Berlin into 1960’s Paris, Moscow, Mexico City and Kentucky. Other recent projects include M. Night Shyamalan’s thriller Old, Barry Jenkins’ If Beale Street Could Talk, Miles Joris-Peyrafitte’s dust bowl era film Dreamland and The Code from CBS Television Studios.
My eye for detail and realism, developed over many years of work as a compositing artist and photographer, along with my deep admiration for the in-camera effects of the 70’s and 80’s, has leant to my unique approach to designing visual effects. I strive to achieve feature quality work regardless of the medium and bring a wealth of on-set experience along with a personable, get-it-done mindset. I excel in communicating with both technical and non-technical people from creatives to HODs.
I was fortunate to be nominated in 2014 for a Visual Effects Society Award for Outstanding Compositing in a Commercial for my team’s work on Sony PlayStation: Perfect Day. Other notable projects include major motion pictures, such as Men in Black 3, the superhero blockbusters The Amazing Spider-Man and Green Lantern as well as Darren Aronofsky’s critically acclaimed thriller Black Swan. I also served as an independent consultant on the Academy Award Nominated Beasts of the Southern Wild. In addition to these, number dozens of TV commercials, feature films and episodic series for HBO, Cinemax, NBC and Starz where I was leaned on for creative look development on the most complex sequences.
My formal education includes studies at Rochester Institute of Technology as well as Rider University. Additionally, I hold a M.S. in Digital Imaging and Design earned at New York University. I’ve completed additional studies in creature design at the Stan Winston School of Character Arts. I’ve lectured at the graduate and university level at New York University and New York Film Academy on courses covering advanced topics in visual effects and computer graphics.
VFX Supervision for greenscreen/bluescreen, motion control, set survey, tracking, drone photography, set extensions and CG integration.
Spherical HDRI environment capture for CG Lighting and VFX integration as well as on-set reference.
Pre-shoot logistical and financial planning, consultation and script breakdowns.
Pre-shoot VFX shot and sequence design.
Python and Nuke API coding and VFX Pipeline development to create smooth workflow processes.
Available worldwide for your next big project.